The game involves turn-based battles, interacting with non-player characters, exploration and reading journal entries about the harmful effects of bullying, according to a 2019 research paper associated with one of the grants. Gay youths playing the game take on the role of a “superhuman individual” who faces discrimination at school “because of their uniqueness,” according to NIH-funded researchers.
Have they tried not being mentally ill faggots? I bet that decreases bulling. Of course not. We can't actually address the cause of the problem.
The study did, however, find that playing the game was associated with “significantly reduced binge drinking frequency” and reduced “cyberbullying victimization.” Those relationships disappeared after a two-month follow-up period, however.
Not much bang for your buck.
https://archive.ph/pteuS
>The game involves turn-based battles, interacting with non-player characters, exploration and reading journal entries about the harmful effects of bullying, according to a 2019 research paper associated with one of the grants. Gay youths playing the game take on the role of a “superhuman individual” who faces discrimination at school “because of their uniqueness,” according to NIH-funded researchers.
Have they tried not being mentally ill faggots? I bet that decreases bulling. Of course not. We can't actually address the cause of the problem.
>The study did, however, find that playing the game was associated with “significantly reduced binge drinking frequency” and reduced “cyberbullying victimization.” Those relationships disappeared after a two-month follow-up period, however.
Not much bang for your buck.
https://archive.ph/pteuS
(post is archived)