Archive: https://archive.today/7BVVR
From the post:
>There’s a concept that many people have tried, with varying effects: the “educational computer”, a device that a parent can buy for their children to learn the basics of the computer, which everyone will need to know in the future, and can also play games, so the children will actually want to use it. These have ranged from plasticky VTech toys with little more than an electronic organizer, to the Wonder Computer of the 1980’s, the Commodore VIC-20, which was a full computer. This is a prime market fit for an aging 8-bit platform, so of course, the Famicom has been wedged into it too… but not by Nintendo.
Archive: https://archive.today/7BVVR
From the post:
>>There’s a concept that many people have tried, with varying effects: the “educational computer”, a device that a parent can buy for their children to learn the basics of the computer, which everyone will need to know in the future, and can also play games, so the children will actually want to use it. These have ranged from plasticky VTech toys with little more than an electronic organizer, to the Wonder Computer of the 1980’s, the Commodore VIC-20, which was a full computer. This is a prime market fit for an aging 8-bit platform, so of course, the Famicom has been wedged into it too… but not by Nintendo.